This project utilizes TouchDesigner’s NVIDIA Flex Solver Component to recreate a gravity-based particle simulator.
The render is then processed through StreamDiffusionTD, transforming the simulation into a vivid, exploding planet.
Particle simulations are excellent inputs for StreamDiffusion, especially for conceptual outputs like universes or oceans.
In this workflow, Daydream’s server-hosted StreamDiffusion plays a key role by offloading the AI generation — allowing smooth, high-quality animations even when GPU-intensive solvers like NVIDIA Flex are in use.
Creating cosmic motion through particle physics and diffusion — where gravity meets imagination.

Turn simple contour lines into glossy obsidian and oozing magma! Press 1 to drive the noise movement. Hold 2 to move upwards. Hold 3 to lower contour line frequency.

This project file is a simple reaction diffusion network that gets transformed using SDXL into graffiti on a wall. Bold colors, and cool shapes! Press 1 to reset the reaction diffusion.

Public launch of the most advanced Stable Diffusion model - SDXL, into a highly controllable, open-source, real-time workflow